Peatstack

The Wee Pier

A pier, a line, and all the time in the world.

Description

Sit at the end of a stone pier on a Scottish island and fish.

Bait the line and a fish bites on its own. Your Reeling wears it down, it lands, and the quid roll in. Row out further as the quid comes in, from the Harbour Steps past the kelp to the Deep Channel and Beyond the Light, where the fish are bigger and the finds are stranger.

Folk from the island pin notices on the board and hand you errands, whenever suits. Rare finds give you Tales, which you spend on Lore that lasts. Boxes stack up on the quay until the fish van comes for them, boats go by out in the bay, and in time three hired hands fish beside you. Then something pale starts moving out past the lighthouse.

Features

  • Eight skills. You start with three; the other five sit on the page as ??? until you find them. Pin one to practise and it levels by itself.
  • Each skill has its own kit that gets better as the skill levels, and a star every ten levels with a perk on it
  • Four fishing spots and 53 fish and oddities for the catch log, from shore crabs to a ship's bell and a St Kilda mailboat
  • A Pier board with errands and 31 notices from the folk of the island, none of them with a deadline
  • Tales from rare finds, spent on ten nodes of Lore
  • Morag, Calum and Angus (and his collie) to fish beside you
  • The Bait tin keeps fishing while you're away, and when you come back the pier tells you what the line landed and what's waiting for you
  • Another summer: land the Lamplighter and the summer ends. Bring home Sea Glass from what you caught and found, spend it on the net, and start Summer 2 with 13 new catches.
  • Seals, otters, puffins, gannets and the odd passing drizzle

Video

Screenshots

1280 x 720 PNG. Click one for the full-size file, or get them all in the zip.

  • The fisherman reeling in a flapper skate from far out, three hired hands and a collie fishing off the quay beside him.
  • A rare catch: a mermaid's purse lands for a big pile of quid and a hundred Tales.
  • The skills page: Casting, Reeling, Focus and Knots, each with a kit and a train button.
  • Late in the summer: a huge haul lands while the Sea Glass jar fills by the bothy.
  • The summer's end card: Sea Glass brought home, what stays for good and what starts fresh.
  • The catch log, with the fish found so far and silhouettes of the rest.
  • The title screen: the pier, the lighthouse and the sunset under the game's name.
  • A shoal boiling up out in the bay with gulls over it, and the fish van on the quay.
  • The golden bottle caught: quid x7 for 30 seconds, and a monkfish lands for over a billion.
  • The pier tree, where Sea Glass is spent between summers.
  • The start of Summer 2, with 13 new catches along the pier.

Logo and icon

PNG on transparent backgrounds. Please scale by whole numbers with nearest-neighbour scaling; don't smooth or stretch the pixels.

Streaming and videos

Streaming and monetising videos of The Wee Pier is welcome.

How it was made

Made with AI assistance (code, art, sound and text).

Contact

Press, creators, keys or questions: hello@peatstack.co.uk. The Peatstack Discord has updates and sneak peeks.