A cosy idle fishing game on a Scottish island
Sit at the end of a stone pier on a Scottish island, and the fish bite on their own.
Every fish you land earns quid. Spend it on rods, bait and skills, then row out to new spots where bigger, rarer fish bite. You make the choices: what to buy, which skill to practise, which lures to pair and which knots to tie. In time, folk from the island fish beside you.
Each Summer ends with something big on the line. Then a new Summer starts, and your catch log, your hands, your lore and the knots on your net all stay. In Summers 4 and 5 you mend an old creel boat, one repair at a time, and take her out to the biggest fish in the game.
Five Summers and a proper ending, a few hours in all, then fish on as long as you like. No timers and no ways to fail.
What's in it
- 121 catches to log, from shore crabs and a ship's bell to the giants, with rare silver and gold versions to find
- Four hands to hire who haul creels and run errands: Morag, Calum, Angus and his collie, and Eilidh the deckhand
- Eight skills to train, with a perk every ten levels
- 13 knots to tie on the net, upgrades that stay from one Summer to the next
- A creel boat to mend: ten repairs and two new fishing grounds
- Errands for the folk of the island that fill on their own and never fail
- Old island tales and 30 pieces of lore to collect
- Earn the Bait tin and the pier keeps fishing while you're away, up to eight hours
- 48 Steam achievements
- Seals, otters, puffins, gannets and the odd passing drizzle
- Larger text, reduced motion, four volume sliders and shape marks beside colours
- Mouse or keyboard. Controller support is partial for now. Your pier saves as you go.
- No microtransactions, no ads, no timers, no energy and no ways to fail
What players say
I enjoyed this MASSIVELY. … Loved the atmosphere, loved the art, loved the story. Just totally enjoyed it.
Cosmo_Hill on itch.io, Love how cozy it is, really cute and looking forward to the full version!
jessuo on itch.io, the ending is pretty satisfying with how everyone come seeing you.
qetyip0123 on galaxy.click,
Screenshots
From the Steam version, October 2026. Click one for the full size.
Get it
On Steam
All five Summers, for Windows and Linux, out on Wednesday 18 November 2026. A free demo of the first two Summers is on Steam now, and your pier carries over to the full game. Wishlist it and Steam will let you know when it's out.
Free in your browser
The first two Summers, free, with no download. The Steam version adds Summers 3 to 5, the creel boat, Eilidh the deckhand, 40 more catches to log and the 48 Steam achievements.
Share feedback and see what's next on the Peatstack Discord, and the devlog has what changed and when. Writing about it or making a video? The press kit has everything.
How it was made
The Wee Pier was made by one person working with AI tools. All of the pixel art was made for the game, drawn pixel by pixel by scripts written with AI coding tools, in one shared palette. No image generation model was used. The sound effects and the music were synthesised by code written with AI tools, with the sea, the gulls, the foghorn, the rain and some splashes built from CC0 recordings on Freesound.
The in-game text and the store page text were written with AI tools to the developer's direction, and the code was written with AI coding assistants. Nothing is generated by AI while you play. The press kit has the full credits.







